Here goes my second attempt at live blogging from a conference - proceed with caution (many typos, clumsy paraphrasing and unfinished sentences ahead).
iWDMS Panel: Beyond Primetime: The Battle of Push vs. Pull
Norm Bolen - Chairman, Canadian Media Production Association (CMPA). Lots of money in traditional media, clear regulation on what they need to invest in CanCon - ensures that a % of revenue will be spent on canadian content.Ad market for tv has bounced back very well. CTV transaction, Canwest - pumped money into the broadcast system. Big bulge of money being invested in canadian content - US financing on prime time drama (Flashpoint, Rookie Blue) - right now. Really good for Canadian producers...but why haven't we seen an explosion in digital content to reflect this? Says that Canada is more risk averse - less capital/investment available - Canadian Media Fund (CMF) is really key in the financing of a large proportion of canadian content...existing financial model hasn't really worked, wasn't much incentive for producers (limited return on investment, limited rights, etc.). New "terms of trade" deal - formal, measurable, enforceable and now a requirement for broadcast license. Key element re: digital content - in all deals now being negotiated there's a revenue sharing agreement on digital rights/conversion content - 50/50 break down. This is going to change things significantly - from push to pull, young creators not interested in traditional media, etc.
Thinks we are reaching the day when it will be almost impossible to even imagine regulating digital content on the internet. Harder and harder to differentiate the pieces - not sure regulation will be the solution to the CanCon dilemma. As a country we need to find a way to contribute more online - we don't have a Canadian platform for digital content - is this an area that we need to look at, develop.
Samantha McWilliams, Legal Counsel, Canadian Broadcasting Corporation (CBC): Netflix - reached 800K subscriptions in its first year in Canada - estimates it will reach 1million at the end of Q3.
Rita Cugini, Commissioner, Canadian Radio-television Telecommunications Commission (CRTC)
Pay-per-view has a very long history - the climate/technologies are changing, but there is a history (or background) there to consider. The CRTC will be holding industry consultations over the next 3 weeks on the opportunities, challenges, threats presented by over-the-top services (such as Netflix) - and try to devise some solutions. Are these services "exempt" - should they be regulated? enforce CanCon requirements? require them to contribute a % of revenues to Canadian productions? These are some of the questions they will be considering over the next little while. In the meantime, Canada has become the poster child for over-the-top services (other countries are waiting to see what we'll do).
Q from audience: UltraViolet - online rights locker (US based) that also deals with distribution on all different platforms. Consortia incl. 64 major players in the US and Canada - launching imminently. btw: Netflix is part of the consortium.
Christina Jennings, CEO, Chairman, Executive Producer, Shaftesbury Films
Doesn't think that Canadians are risk averse. But traditional broadcasters are falling (have fallen) behind. Canada has a lot of money right now (for media production) and everyone knows it. The risk she sees has more to do with US investment coming in and taking over - Canadians should take advantage of these opportunities. We need to watch what's going on with the over-the-top services and what the CRTC decides to do here, need to watch the digital space. Canadian experimental fund - breaking ground that no one else is doing, and she links this back to the foundations of Canadian media (that media, broadcasting and Canadian content have always been considered important). Talked earlier about creating a digital game for a television series watched primarily by older audiences - the game failed, and she points to this as an example of a mistake to learn from. Need to match the digital content/app to the audience's needs, likes, etc. Not try to force things, or just latch onto the latest trend. New app for tween girls on a making-of-the-band-style drama/comedy series Totally Amp'd - series made from the app up...might launch on iTunes, then get picked up by broadcasters for their websites (webisodes), and then the question becomes will it move to traditional media. Interesting! Using online to create an audience - alternative to "using a brand" (e.g. adaptations of a known character or book series, etc.).
Norm Bolen: Significant amounts of money being raised by consumers and fans of content through micro-financing, crowd sourcing (Kickstarter etc.). Younger people especially, engaging in this not to make money but to support content they care about. Rejection of traditional media, production standards, etc. Digital content creation is going to come out of these newer models, these types of producers and consumers.
Christina Jennings: It's all changing, but points out that amazing things being made online (movies for $1 million) aren't necessarily making money for the creators involved. Need to break open, cross barriers with the traditional broadcasters (they have all the money after all) - who will ultimately be the ones to push us forward. (I think she means into a sustainable industry model). Also points to the need for curation of all this user-generated and independently produced content - a role she feels can be filled by traditional broadcasters, producers, etc. To start to curate, highlight, select (sort of what broadcasters have been doing all along) - not just showcase tie-ins to their current (traditionally modelled) programs, but original digital content that fits into their overarching "brand" or vision (e.g. CTV, YTV, etc.).
Bolen: Youtube has channels that already serve this function = new curation models, that he thinks will become increasingly important. Some of these will become dominant, successful models (a la Huffington Post for news). Points to comedy as a key area where this is taking place.
Cugini: Regulator - what should the role be (earlier asked if there even should be a role)? These are questions CRTC is asking itself. Don't have funds - can only require that funds flow in certain ways (e.g. CanCon funding), but even then, there are so many questions and uncertainties involved right now. Thinks that linear, traditional broadcasting is probably not going away in our lifetime - but asks 'what are broadcasters doing to embrace and compliment the digital'? Are they being as innovative as online broadcasters? From this it sounds like the biggest concern here is ensuring -- or at least supporting as much as possible -- industry success.
Monday, October 24, 2011
Saturday, October 15, 2011
This Week: Arthur Slade talks "From Hobbits to HTML" at Lillian H. Smith
"Hobbit Hole" ©2009-2011 ~Legacy0 on devianArt
I've posted this already on the Children's Cultural Texts & Artifacts blog, but wanted to be sure that word got out to a broader audience, as this event promises to be a really compelling one. Arthur Slade, Saskatoon YA author and Governor General Award winner, will be speaking at the Lillian H. Smith branch (TPL) this Thursday (Oct. 20, 8pm), on the future of YA/children's publishing and his own - pretty innovative - move to ebooks. Here's an excerpt from the TPL announcement:
The 24th annual Helen E. Stubbs Memorial Lecture
Arthur Slade: "From Hobbits to HTML"
Art Slade is one of Canada's most versatile authors, whose award-winning work ranges from realistic historical fiction about the Great War through steampunk, graphic novels and fantasy adventures. As a young reader, Art was influenced by the works of J.R.R. Tolkien and Ray Bradbury. Now an established author, he explores becoming his own publisher through ebooks. Is this the future of children's writers?There's also Facebook page for the event. As for finding out more about the author, he's all over the interwebs: there's an official Arthur Slade's website, sites for the various different books/series, and Slade's livejournal blog Writing for Young Adults. And if you haven't had a chance to read any of Slade's work yet, the books themselves are available in every format imaginable (including iBook, Kindle, etc.), are magnificently affordable, and you can even find free sample chapters online. I just downloaded the first of his Northern Frights series, Draugr, which has the creepiest first line ever ("Grandpa was going to murder us"), a perfect fit for these dark and stormy October nights.
Wednesday, September 28, 2011
Upcoming Event: Centre for Media & Culture in Education (CMCE) Panel on "Youth, Media and Education"
The following is a cut-and-paste reproduction of the original ad/announcement, sent out by email last week. Sorry for the last minute notice - this should be a really interesting discussion, so hope some of you can make it:
The Centre for Media and Culture in Education
The Ontario Institute for Studies in Education, The University of Toronto
FALL 2011 LAUNCH EVENT
A panel presentation and discussion on:
Youth, Media and Education
Friday September 30th, 2011
4 to 6 pm, Room 11-164
Panelists: Bronwen Low, Sara Grimes, and Kry Verall
Discussant: Megan Boler
Bronwen Low explores the implications and challenges of popular youth culture for curriculum theory, literacy studies, and pedagogy. This includes examining spoken word culture (including rap music and slam poetry) for insight into the evolution of youth language and literacy practices as well as identities. Current research includes community-media projects and pedagogies, translanguaging and the multilingual Montreal hip-hop scene, and the pedagogical implications of the lifestories of Montrealers who have survived genocide and other human rights violations. In relation to the latter, she is developing curriculum for use in Quebec schools. She has recently published (2011) Slam school: Learning through conflict in the hip-hop and spoken word classroom. Stanford University Press, and, with Michael Hoechsmann, (2008) Reading youth writing: “New” literacy, cultural studies, and education. NY: Peter Lang.
Dr. Sara M. Grimes is an Assistant Professor with the Faculty of Information, University of Toronto, where she teaches and researches in the areas of children's digital culture, digital games, and critical theories of technology. Her published work includes explorations of children's virtual worlds and online games (Media International Australia), discussions of intellectual property (New Media & Society) and fair dealing rights within digital game contexts, as well as examinations of thepolicy and ethical dimensions of online advertising and transmedia marketing strategies targeting children (International Journal of Communication Law & Policy, Canadian Journal of Communication). She has presented her work at a number of national and international conferences, and has participated in various workshops and consultations examining issues and implications relating to children's digital culture. Sara's current research explores child-generated content in digital games (such asLittleBigPlanet), the role and function of transmedia intertextuality within children’s play and cultural participation, and emerging issues around children’s creativity and cultural rights. She blogs about this work and related items of interest atGamine Expedition (http://gamineexpedition.blogspot.com/).
Krys Verrall is a cultural scholar in children’s and youth studies, visual culture, art and education. My research employs feminist, anti-racist, post-structuralist and postcolonial theory to explore the complex politics of race, gender, and age in nation building, citizenship practices and globalization. The main thrust of may work explores the ways that marginal populations engage with the mechanisms of representation and enfranchisement. As an experienced educator, I am committed to art and equity infused approaches to education. Both my research and teaching aims to build conversations and collaborations between between communities within and without the university, and across disciplines. My scholarly record includes an upcoming publication with Krabbesholm Books, Denmark, referred publications, and an extensive list of scholarly presentations. I currently teach in the Children’s Studies Program, at York University, Toronto Canada.
Megan Boler received her Ph.D. from the History of Consciousness, University of California Santa Cruz. Presently Associate Chair of the Department of Theory and Policy Studies, and Coordinator of the History and Philosophy of Education program, at the Ontario Institute of Studies inEducation at the University of Toronto (UT), and served as Director of Women’s Studies at Virginia Tech in 2002-03. She is Associate Faculty of the Center for the Study of United States and the Knowledge Media Design Institute also at UT. Megan Boler speaks internationally on social justice in political and cultural contexts, pedagogy of discomfort; race, class, and gender in education and media, explored through cultural, feminist and communication studies. She is currently completing a three-year funded research project, “Rethinking Media, Citizenship and Democracy: Digital Dissent after 9/11,” through interviews and surveys examines the motivations of producers of “digital dissent”--practices of digital media to counter mainstream media. Her web-based productions include a study guide to accompany the documentary The Corporation (dirs. Achbar and Abbott 2003), and the multimedia website Critical Media Literacy in Times of War. She teaches philosophy, cultural studies, feminist theory, media studies, social equity courses in Teacher Education program, and media studies at the Knowledge Media Design Institute at University of Toronto.
Wednesday, September 21, 2011
iWDMS: Early Bird Registration Deadline THIS Friday!!!
©2011 Women in Film & Television - Toronto
For those of you with an interest in gender and media, digital media, and opening up opportunities in digital media production to more women and girls, please be sure to check out the upcoming International Women in Digital Media Summit (iWDMS), which will be held October 23-25 (2011) in lovely Stanford Ontario. Organized by Women in Film & Television – Toronto, this three-day conference aims to provide networking opportunities and knowledge sharing, panels and presentations by a variety of national and international digital media experts. Here's an excerpt from the summit website:Why Women? From gaming, to social media, to cross-platform and transmedia storytelling, the digital media landscape is evolving to include the female demographic in key roles as consumers, producers and decision-makers. Featuring more than 50 high profile presenters, the iWDMS will explore the expanding roles and impact of women within digital media businesses.
The roster of speakers is really amazing - including an opening keynote by Arianna Huffington (Huffington Post), and an "in conversation" dinner with Ubisoft's Jade Raymond and Carolyn Lawrence (CEO at Women of Influence). I'm participating on a panel on New Media Literacies: The Role of Women in Creating Balances and Futures on day 2 of the conference with Ilona Dougherty (Co-founder and Executive Director of Apathy is Boring) and Kaliya Hamlin (Coproducer of the Internet Identity Workshop)...both of whom run such incredibly cool projects that I can't wait to hear more about. The event is starting to get some coverage from the media (e.g. in Techvibes), and promises to be a very unique and exciting event all around (with the added bonus of a bunch of extracurriculars, including an outing to a performance of Camelot and a pub night).
The early-bird registration deadline is this coming Friday (Sept. 23), but regular registration will remain open for a few more weeks. Hope to see some of you there!
Sunday, September 18, 2011
Call for Proposals: Children's Material Cultures @ York
Just a quick heads up on an upcoming CFP and event organized by the Association for Research in Cultures of Young People (ARCYP), which will be held at York University next month. In the interests of disseminating this info far and wide as quickly as possible (the deadline is THIS WEEK), here is a cut-and-paste of the original CFP:
ARCYP / Children’s Studies Program Symposium 2011
CHILDREN’S MATERIAL CULTURES
York University - Friday October 21, 2011 – 1:00 – 4:30 p.m.
On Friday October 21, 2011, from 1:00 to 4:30 p.m., the Association for Research in Cultures of Young People (ARCYP) and the Children’s Studies Program at York University will co-present a symposium on new research in Children’s Material Cultures. The symposium is free and open to all faculty and students in the Children’s Studies Program as well as to other interested people from York and beyond. Presenters will include ARCYP Executive members and York Children’s Studies Program faculty and students. The symposium will consist of two panels/roundtables and open discussion on new and emerging research on children’s material cultures, and will include time for refreshments and socializing and meeting with the presenters.
CALL FOR BRIEF PAPER PROPOSALS
ARCYP Executive Members, ARCYP Members, and interested York Children’s Studies Faculty or students are invited to send a TITLE and ONE BRIEF PARAGRAPH describing their proposed 15-20-minute presentation to the symposium coordinator in an e-mail message to admin@arcyp.ca no later than Friday September 23 so that the event can be publicized appropriately.
Description
For the purposes of this symposium, children’s material culture is understood to refer to those things that are central to the way meaningfulness and relationality are constituted, negotiated, and made anew within the diverse and globalized contexts of young people’s contemporary lives. This includes the practices through which children’s things - including toys, games, literatures and technologies – are used and consumed, and the way such things (and their associated practices) are situated in relation to particular contexts and to questions of political economy, gender, race and sexuality. While children and youth in the global North and South continue to be the site of an immense set of challenges, pressures, and risks – that have to do with the environment, war, health, politics, the economy, and the role of new technologies – that shape young people’s mobility, opportunity, and sense of the future, this symposium seeks new research that examines how and in what ways children’s things are implicated in and, in some instances, an antidote to the above risks. This includes work that addresses the amplified role of consumerism as a constituent feature of the children’s material cultures and work that examines how this culture operates in the spaces and places children call home.
Topics for the symposium may include but are not limited to the following:
• research from various methodological traditions – including phenomenology, cultural studies, and ethnography – that addresses children’s use of games, toys, and technologies as a feature of play, work, or education
• research that examines the changing nature of consumerism and consumer practices in children’s material culture
• research that examines the role of things (toys, games, and technologies) in relation to children’s socialization
More generally, we are interested in:
• materialist-feminist criticism and analyses of children’s literature and culture
• materialist analyses of post-colonial children’s literature and culture
• the political economy of children’s literature and culture"
Thursday, September 15, 2011
Back to School: 2011-2012
©2008-2011 *MAFIA11
The end of summer/start of fall is always a really crazy time for us university types. Summer projects (and courses) need to be wrapped up, new courses launched, new students welcomed, pre-existing students/contacts/research partners reconnected with, committees to work on and meetings to attend, emails and websites to write...not to mention all the fun stuff going on in Toronto this time of year (ahem, TIFF). I've fallen behind on just about everything - this blog, my writing, my research, my sleep - but am nonetheless feeling very much caught up in the giddy excitement that's permeating the campus right now. I love this time of year - the new school year and the change of seasons both inspire this great, tangible sense of hope and possibility, of newness. This is one of the most amazing dimensions of having never really "left" school - that September is still very much a marked, noticeable transition point, a new year we get to celebrate before everyone else, a partial reset button.We had our first week of classes this week, and I just wrapped up the second first lecture of the two courses I'm teaching this term. Both are courses I've taught before, and both are filled with the familiar faces of students from my previous courses, which is really just too unbelievably fun. I think that this is going to be a stellar semester in both courses, and look forward to getting to know these new groups, their interests, projects, etc. I'm still in the process of updated the course blogs, but if you check them out sometime over the next little while, you can see what we're up to this semester:
Children's Cultural Texts & Artifacts:
Research Methods:
And to any new students who have just recently stumbled upon this blog: welcome!!!
Friday, August 26, 2011
Coming Soon! Gamercamp Jr
©2011 Gamercamp
For anyone who is or knows a kid between the ages of 9 and 13 with an interest in games and game design, you should definitely check out this new, very cool resource (and upcoming event) put together by the awesomely fantastic guys behind Gamercamp. Gamercamp Jr. is a website, a set of downloadable activity kits, as well as an upcoming in-person meet up, all aimed at introducing kids to game design concepts and language. The whole thing springs from Mark Rabo and Jaime Woo's (Gamercamp founders) vision and ongoing efforts to support the local production of more diverse, independent game ideas, designs, distribution, etc. I couldn't be more thrilled (and proud) to see them extending their mandate to kids...so often overlooked in discussions of advancing diversity within cultural production, and yet so unbelievably imaginative and awesome at inventing games and other play opportunities. You can check out (and download) the Game Making Kits here.
And here's the (cut+pasted from the official site) info for the Gamercamp Jr Meetup:
Can't wait to see what amazing things emerge out of this initiative. Huge kudos to Mark and Jaime for organizing this and for providing such a uniquely ethical, considered, awesome voice for inclusive game design in all its forms.
On September 10th, 2011, we’re having a local meetup for Gamercamp Jr. at the George Brown School of Design in Toronto where children and their parents/guardians will participate in hands-on activities, hear from professional gamemakers, and create their own games. The event is free and open to children from the ages of 9 – 13 and their parents. (We anticipate adapting future events to a wider age-range!)Grab your ticket starting August 6th, 2011.PLEASE NOTE: We will not be able to admit children without adult supervision.
Friday, August 19, 2011
CFP Alert: iConference 2012
In case you missed it the first time, we're hosting the next iConference and it's going to be a blast. Submissions are due Sept.12 - hope to see lots of children's lit/media, digital media, copyright/remix culture, tech, design and games people there :)
Here's the (cute and paste) original CFP:
Now Accepting Submissions: iConference 2012
Toronto, Canada
February 7-10, 2012
http://www.ischools.org/iConference12/2012index
Greetings to everyone!
We are now accepting submissions for iConference 2012, our seventh annual gathering of scholars, researchers, and professionals who share an interest in the critical information issues of contemporary society.
The iConference will include peer-reviewed papers, posters, alternative events, and workshops—all intended to push the boundaries of information studies, explore core concepts and ideas, and create new technological and conceptual configurations. Our four-day event takes place in downtown Toronto, February 7-10, 2012. The conference theme is: Culture * Design * Society.
Authors and organizers can now submit papers, poster abstracts, alternative events proposals, and workshop proposals using our secure submissions website: http://bit.ly/iconf12sub. All submitting authors must provide basic information and agree to copyright parameters as a condition of acceptance and publication. Papers and poster abstracts will be published in the ACM Digital Library.
In addition, a Doctoral Student Colloquium is being organized, with funding from the National Science Foundation. Applications for the colloquium are now being accepted. Learn more at http://www.ischools.org/iConference12/doctoral. A Junior Faculty & Postdoc Colloquium is also in the works.
The iConference series is sponsored by the iSchools, a growing association of more than 30 Schools, Faculties and Colleges in North America, Europe and Asia—however, affiliation with the iSchools is not a prerequisite, and we encourage everyone to participate. Presenting sponsors of iConference 2012 include NSF and Microsoft Research.
* Conference home: http://www.ischools.org/iConference12/2012index
* Submissions site: http://bit.ly/iconf12sub
* Last Year’s Proceedings: http://portal.acm.org/citation.cfm?id=1940761
Submission types:
* Papers: We’re looking for original research, six to eight pages; papers will be refereed in a blind process, and accepted papers will be published in the ACM Digital Library.
Submission deadline: Monday September 12, 2011
Notification: Early November
Final version due: Monday December 5, 2011
* Posters: We’re interested in posters presenting new work, preliminary results and designs, or educational projects. Poster abstracts will undergo a blind review, and accepted posters will have their abstracts published in the ACM Digital Library.
Submission deadline: Monday September 26, 2011
Notification: Mid November
Final version due: Monday December 5, 2011
* Workshops: These can be half- or full-day and can focus on any area within information.
Submission deadline: Monday September 19, 2011
Notification: Early October
Final version due: Monday October 31, 2011
* Alternative Events: These can include panels, fishbowls, performances, storytelling, roundtable discussions, wildcard sessions, demos/exhibitions, and more. All should be highly participatory, informal, engaging and pluralistic.
Submission deadline: Monday September 19, 2011
Notification: Mid November
Final version due: Monday December 5, 2011
* Doctoral Colloquium: This year’s colloquium will be organized around the theme of “inquiry.” Applicants will submit a 1,000 word abstract addressing the question, “What is the nature of inquiry in the information field, what makes it similar to or different from other areas of research, and what challenges have you met in your own research in this regard?” Visit our website for details: http://www.ischools.org/iConference12/doctoral.
Application deadline: Friday September 30, 2011
Notification: Late November
ORGANIZERS
Conference Chair
* Jens-Erik Mai, University of Toronto
Papers Chair
* Jonathan Furner, University of California, Los Angeles
Posters Chair
* Paul Marty, Florida State University
Alternative Events Chair
* Philippa Levy, University of Sheffield
Workshops Chair
* Kelly Lyons, University of Toronto
Doctoral Colloquium Co-Chairs
* Hamid Ekbia, Indiana University
* Howard Rosenbaum, Indiana University
Keynote Speakers Chair
* Brian Cantwell Smith, University of Toronto
Publication Chair
* Yuri Takhteyev, University of Toronto
Social Media Chair
* Rhonda McEwen, University of Toronto
Program Committee
* Mark Ackerman, University of Michigan
* Alessandro Acquisti, Carnegie Mellon University
* Jack Andersen, Royal School of Library and Information Science
* Nick Belkin, Rutgers, the State University of New Jersey
* Jean-François Blanchette, University of California, Los Angeles
* Johan Bollen, Indiana University
* Geoff Bowker, University of Pittsburgh
* Amy Bruckman, Georgia Institute of Technology
* Donald Case, University of Kentucky
* Chen Chuanfu, Wuhan University
* Paul Clough, University of Sheffield
* Kevin Crowston, Syracuse University
* Ron Day, Indiana University
* Melanie Feinberg, University of Texas, Austin
* Robert Glushko, University of California Berkeley
* Sean Goggins, Drexel University
* Sara Grimes, University of Toronto
* David Hendry, University of Washington
* Steven Jackson, Cornell University
* Jim Jansen, The Pennsylvania State University
* Michelle Kazmer, Florida State University
* Anita Komlodi, UMBC
* Christopher (Cal) Lee, University of North Carolina
* Bonnie Mak, University of Illinois
* William Moen, University of North Texas
* Bonnie Nardi, University of California, Irvine
* Heather L. O'Brien, University of British Columbia
* Ee-Peng Lim, Singapore Management University
* Vivien Petras, Humboldt-Universität zu Berlin
* Kalpana Shankar, University College Dublin
* Elizabeth Shepherd, University College London
* Bo Xie, University of Maryland
Learn more at http://www.ischools.org/iConference12/2012index
Sunday, August 07, 2011
Save Our Libraries
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| ©2011 Our Public Library TO, campaign logo |
I know that many of you (particularly those of you in Toronto and other parts of Canada) have been following the recent, very troubling, threat of funding cuts to our city's public library system...along with numerous other community services, arts and enormously important public fora and services. Many of you are already participating in campaigns to save the Toronto Public Library (TPL) against the proposed cuts and closures, while many more are bemoaning the parallels between the discussions this summer in Toronto and what's been happening in other cities and countries around the world over the past few years. I've posted about the Our Public Library campaign on twitter and Google+ a few times already, but want to republish my thanks and gratitude to everyone who's been taking action and speaking out against the possible privatization (or more simply destruction) of the Toronto public libraries and other community services.
For those of us with an interest (professional or personal) in children's literature, media and culture, a threat to public libraries--and to children's services specifically (as is the case here)--is a particularly crucial issue to rally around. Children are major users of public libraries (in some cases, making up over 40% of patrons); there are all sorts of important correlations between library access/use and learning (and achievement); not to mention all the links between rights/wellbeing and access to information, culture, literature, ICTs, knowledge, community programming, and everything else the library currently provides.
For those of you who haven't been following this story, here's a very brief rundown, which I hope will also serve as a (renewed) call to action and support. In July, consultants hired by Mayor Ford and City Council to come up with recommendations for spending reductions proposed sweeping cuts to the Toronto Public Library, which would include branch closures, reduced hours, and cuts to children’s services. Here's the summary from the Our Public Library "Threat" page:
Mayor Rob Ford, launched a review of all city services as a prelude to a massive Toronto budget-slashing plan. The TPL is a target of this Core Services Review, a process with the goal of privatizing or shutting down municipal services.
Following the lead of several American cities, we are likely to see our City Council privatize some or all of the TPL’s operations, unless we act to change this outcome.
How could a private company make a profit running a free service that is funded by taxpayers? The mandate of the private operator would be to reduce the level of public funding that now supports our libraries. At the same time, they need to make a profit. There is an inevitable conflict here which signals bad news for all library users, from children to seniors. First, local branches of the Toronto Public Library would almost certainly be closed. Library users would see higher user fees, fewer books and less access to the information and other vital services our public libraries offer for little or no cost as hours of operation are limited. The cuts to library staff that have been going on for years will be accelerated.
Three quarters of Toronto residents oppose closing local library branches as a way of cutting costs and seven-in-ten oppose library privatization.Or, if you'd prefer a video summary, here's the one that's been making the rounds:
The announcement and the Our Public Libraries TO campaign led to a petition, which you can sign here, as well as a very strong pro-library presence at last week's marathon city council meeting (22+ hours, 169 concerned citizen speakers), which you can read more about here, and a now infamous battle between the Fords and the fabulous Margaret Atwood. During all this, City Councillor (and the mayor's brother) Doug Ford has said some pretty inflammatory things, which helped enormously in raising public interest and awareness (including the much cited, "“we’re going to be outsourcing everything that is not nailed down” and the famously erroneous "I’ve got more libraries in my area than I have Tim Hortons").
Final decisions about the cuts have been postponed until September 19th, so keeping the campaign alive will be tough but key. A number of councillors have already sided against cuts to the TPL, but a lot can happen in six weeks. So be sure to spread the word often and loudly. And remember that this is just one of many fronts upon which this battle is being fought these days.
Resources:
- Our Public Library TO campaign website
- Phil Bradley's Save our Library posters - from the recent UK campaign
- Follow Margaret Atwood's Twitter
- Follow (and add to) the #savetpl twitter topic
- Use the library - visit your local branch, take out lots of books. If you don't have one already, sign up for a TPL library card asap
- Let me (and everyone) know about things, events, actions you're taking to fight the proposed cuts (to the TPL, arts funding and/or any other essential community service), and I'll be sure to repost it across my networks!
Thursday, July 21, 2011
Summer Reading List
With beach/cottage season well underway, questions about good summer reads and recommendations have been coming up with alarming frequency. Everyone has their own ways and resources for answering these questions, of course, and I'm no exception. Out of a series of twitter and blog posts (many of them on YA librarian sites), coincidences and other people's recommendations, I've compiled the following list of "must reads" for the summer (and beyond). And I figured I'd might as well share them here, just in case something catches one of your eyes as it did mine. First a disclaimer - these are books I'm going to read, but haven't read yet, so can't vouch for their quality, availability, etc. This is just a list of the books that are currently on my nightstand or Kindle inbox, books that have caught my eye for one reason or another, which I may or may not review or even mention again after summer's end. (that said - if you read or have read one of these and want to chat about it - let me know!!!).
1.
So clearly, any book with this awesome of a title is going to pique some immediate interest. After reading the description, the glowing endorsements from a wide range of notable sources - from Neil Gaiman to Cory Doctorow, and watching the adorable neo-gothic promo video, I'm putting this one at the very top of the summer reading list. The book used to be available free online, and a huge chunk of it still is on the author's website, but really this is an example of using the web to launch something wonderful, and I'm definitely keen on supporting that by tracking down a print copy. The story itself sounds lovely, and from the reviews it also sounds like Valente does some pretty cool (even critical) twists with standard fairy tale tropes in order to create something fresh and original. The basic premise (at least from what I can glean from the the back cover...I'm sure it's more complex) is: A girl named September gets whisked away to Fairyland where she meets amazing creatures (including a "book loving Wyvern" - gotta love that) and is enrolled in a series of adventures and quests. Here's a short promo video about the book put out by the publisher:2.
(illustrations by Andrea Offermann)
Another book that features a heroine who makes things (squee!), I discovered The Boneshaker at the Columbia University book store. I admit that I was first intrigued by the cover - the shock of red hair, the girl in coveralls, the gears and steampunk-esque objects. The story is set in small town Missouri in the 1910s, and the mix of history, magic, and gorgeous illustrations are all very promising. The School Library Journal describes the heroine, Natalie Minks as a 13-year-old who "likes machines—the way they make sense, the way all the gears and cogs fit together to make something happen." Her life is disrupted by the arrival of a mysterious (and perhaps magical...or even demonic) snake-oil salesman, who sounds a little like Leland Gaunt from Stephen King's Needful Things. The book was also reviewed on a few blogs I like, including Great Imaginations and Book Aunt.3.
Boneshaker
by Cherie Priest
by Cherie Priest
So, after I picked up that copy of The Boneshaker, I looked it up online to find out more about it and the author. And in so doing, I found out that there's a better known book (a SciFi channel essential book in fact) by the same name (Boneshaker) by Cherie Priest that fits more squarely within the steampunk genre, is part of a series, and has a massive following online. After reading through the author's website dedicated to the "alternate-history world setting" described in the books (The Clockwork Century), it turns out that I'm going to have to read this one too! It sounds fantastic - in the (alternate) late 1880s, a mom sets out in an airship to rescue her son, last seen headed toward a destroyed Civil War era Seattle (destroyed by her mad-inventor-late-husband). Also, there are zombies. How have I not heard of this book until now, I wonder?
4.
Happily Ever After
by various (including some of my fave) authors
The Amazon description for this book is simply: "a star-studded book of fairy tales, featuring an introduction by Bill Willingham (Fables) and stories by Gregory Maguire, Susanna Clarke, Karen Joy Fowler, Charles de Lint, Holly Black, Garth Nix, Kelly Link, Peter Straub, Neil Gaiman, ..." Enough said :)by various (including some of my fave) authors
5.
This is an oldie, but by all accounts a very goodie. My cousin Zack recommended that I add this series to my list, because it's really about time I read them for myself. I've written about these books before, impressed by some of the fan activity that emerged around them, but agree that I really should experience them firsthand. The Mysterious Benedict Society is a group of "gifted children looking for special opportunities," who embark on adventures, solve mysteries and use their minds and cooperation to defeat a motley crew of villains (and young villains in training). Thanks for the suggestion Zack!
6.
From author Bill Willingham, a novel based on the world and characters from his award-winning Fables comics/graphic novel series (which also happens to be my current absolute favourite comic series). I'm about halfway through this one and it's every bit as gripping as Willingham's amazing comic series...he doesn't just have a great knack for transforming fairy tales characters and themes into something utterly new, playful, dark and epic, but his descriptions are rich, his character development extremely strong, his plot devices unexpected, strong and compelling. The story here follows characters who don't regularly appear in the comic series - Little Bo Peep, Peter Piper and his evil brother Max. If you haven't read the comics yet, this book would serve as a great introduction to Willingham's style - even though you'll be missing half of the experience (the half told through Buckingham's illustrations...though I should add that Leialoha's illustrations here are lovely).
7.
by Michael Chabon
I have no excuse in the world for not having read this yet - award winning, much acclaimed, and written by someone I totally admire and often cite in my work, I clearly should have read this years ago. I'm almost done and every bit as impressed as I thought I'd be. The story follows the exploits of two young Jewish cousins, boys/men who create a wildly successful comic book (well, series of comics) around a superhero called the Escapist leading up to and during WWII, while grappling with deep and very difficult feelings about what's happening in Europe, while also trying to save their family members left behind in Prague. The book is a blend of magic and myth and very real issues, oscillating between the stories the two boys (later men) dream up for their superhero, their own superhero-origin-like backstories, and an alternate history of WWII-era New York.
And, because my list of academic books to read is constantly acquiring too many new titles to ever get through, it would be great to knock a couple off before classes begin in September. Two that I'd especially like to get to sometime over the next couple months:
Ian Bogost's How to Do Things With Videogames
and David Gauntlett's Making is ConnectingMonday, July 11, 2011
BRB!
July is turning into a pretty hectic month, and as a result Gamine Expedition is going on a short, temporary hiatus. I'll be back soon with some updates from NYC and some of the stuff I've been working on here. Until then, I hope we can stay in touch through Twitter.
Monday, June 27, 2011
Slides from TEDxLibrarians TO
As promised, here are the slides from my talk this past weekend at TEDxLibrariansTO. I'll post the video link if/when it becomes available. And if for some reason there's no video, I can post a transcript of the talk itself...especially since the slides alone aren't all that informative about the actual contents of the talk, just the subject matter and examples used.
The talk touched upon two key themes:
The talk touched upon two key themes:
- games as stories and forums for storytelling (don't worry...not all games, just the ones with narrative dimensions), and
- how librarians are in a perfect position to become thought leaders (or crusaders, or provokers) in the collection, protection, support and management of digital games (in kids' culture, in public spaces, in non-commercially controlled spaces, in anti-censorship discussions, etc. etc.).
Wednesday, June 22, 2011
TEDxLibrariansTO - This Saturday, June 25
Who inspires you?
We live in a time that is in need of inspiration. The aspirations of both individuals and society have always had a home within libraries and have traditionally found a voice through librarians.
The theme for TEDx LibrariansTO is Librarians as Thought Leaders. Come to the event and experience this incredible opportunity to hear librarians speak to the differences we make in the world and how we have, can and do lead and transform society.The organizers of the event also launched a video challenge (which runs until Saturday), inviting anyone who wants to participate to submit a video that examines/explores/challenges the theme "Librarians as Thought Leaders." The submissions are collected/displayed on the TEDxLibrarians Youtube Channel - and they are absolutely worth checking out... the ones I've seen so far have been fascinating, thoughtful and inspirational.
My own presentation will highlight the narrative and storytelling dimensions of digital games, and consider how games present new challenges and opportunities (but especially opportunities) for librarians as curators, cultivators and advocates of children's culture and cultural autonomy. But really I want to provide an entry point for more librarians to start seeing games as potential forums for stories and storytelling, and to take on a more prominent role in digital game curation, the protection of intellectual freedoms (especially when children and youth are involved), and other areas that librarians are particularly excellent at.
One of the challenges of preparing a presentation that will be filmed and broadcast for this type of event is negotiating a new set of copyright requirements. I usually benefit enormously from the fact that my work is academic--educational and critical--and my presentations normally fall under fair dealing/fair use exceptions. But even though this event is also educational, critical and non-profit, the TEDx guidelines require that any images (or clips, music, etc.) used are used with permission or appropriate license. Which meant spending some time hunting down images licensed under creative commons attribution license. But I also took this as an opportunity to reach out to some of the creators of my favorite "examples" - the games and blogs that I most love referencing in my teaching and research. Which also happen to be largely independently owned and operated...by, as it turns out, amazingly supportive and enthusiastic people who not only gave me the permissions required, but also words of encouragement, advice and access to all sorts of high-def materials. So a very special thank-you-in-advance to Superbrothers, Tale of Tales, and Rule of Rose Mysteries.
TEDxLibrarians is a day-long event that will take place this coming Saturday, June 25th, from 8am to 4:30pm, here at the University of Toronto (St. George campus). Tickets are available here, and of course the talks will be filmed and posted online at some point in the future (eep).
Monday, June 20, 2011
Kudos to Moshi Monsters' Rebecca Newton for her Fantastically Ethical Stance on 3rd Party Data-Mining - Yay!
©2008-2011 MindCandy - Moshi Monsters characters
Via Irina Slutsky in this morning's AdAge online, a new article examining some of the rationale behind going "ad-free" in popular kids' social networks Moshi Monsters and Togetherville, as well as "ad-light" in Everloop. The article has some good points about how hard it is to control who registers, and provides some troubling insight into Everloop's approach to consumer socialization (highlighting how much I really do need to find out a lot more about that particular site).
But what really caught my attention were the comments from Moshi Monster's Rebecca Newton, who openly and earnestly discusses the links between third-party advertisers and data-mining, and condemns covert corporate surveillance in a way rarely seen outside of the academy and advocacy sectors. Here's an excerpt from the AdAge article:
Online playgrounds with colorful names such as Everloop and Togetherville aren't only popular with small fry, but also investors. Everloop just raised $3.1 million and Togetherville was acquired by Walt Disney Co. earlier this year for an undisclosed sum. Moshi Monsters, a 3-year-old kids' social-gaming network, has already raked in $100 million this year, but not one dime of it was from advertisers.
"Believe me, we get asked to incorporate branding and advertising all the time," said Rebecca Newton, chief community and safety officer at Moshi Monsters, which expects to have 70 to 80 million members in 200 countries by the end of this year. "But it's complicated. When kids tell their friends they just had a mocha latte at Starbucks, they don't understand that now Starbucks has their name and knows that they went to a Starbucks in Des Moines on Third Street on Thursday and had a mocha latte and they start getting coupons for 20 mocha lattes.Later in the article, Slutsky describes Newton as "very passionate on the topic," describing how Newton sees sophisticated ad/data-mining techniques as unfair and "...exploitative on a high level -- getting information from a kid who doesn't know what they're doing."
Now - this is not to say that Moshi Monsters doesn't contain other forms of promotional content. It is cross-promoted in a variety of Moshi Monster toys and products, and includes a pay-to-play membership level promoted through the same type of velvet rope marketing found in other virtual worlds such as Club Penguin and BarbieGirls. BUT - all that said - it's extremely important and wonderful that they've taken such a hard stance against covert data-mining/corporate surveillance and the various manipulations this practice enables. I don't know for sure that this means they don't do it themselves, of course, but I would be very surprised (and dismayed) if they did, after being so openly against the practice. Which, by the way, is very often omitted from industry discourses altogether, particularly in discussions of kids and rights and risks.
So huzzah and yay to Moshi Monsters and to Rebecca Newton for not only acknowledging (& articulating) the unethical implications of corporate surveillance, but for setting a high standard that I hope others in this business will emulate. (Note: and if the first comment left in the comments section is any indication, Moshi Monsters aren't the only ones adopting a more ethical stance to kids' information - check it out).
Thursday, June 09, 2011
Coming up next week: NxNE in Toronto
©2011 nxne festival
For those of you in the Toronto area, be sure to mark your calendars and check out the line-up for next week's North by Northeast (nxne) Music Festival and Conference. The event (now in its 17th year) runs from June 13 to June 19th, and boasts a fantastic program of concerts, (music-themed) film screenings and a number of industry + academic panels on a variety of media-related topics. It's also the place to find out about new and up-and-coming bands, as unsigned artists/bands are featured alongside indie favourites (incl. Swervedriver, yay!) and major-label headliners. In addition to getting my own live music/film watching fill, I'll be participating in the Interactive (a.k.a. Conference) component of the festival...here's the description from the official website:
NXNE Interactive (NXNEi) is a digital interactive media conference like no other. It brings together content-creating artists, tech entrepreneurs, digital marketing gurus, web business experts, and social media aficionados for four days of workshops, presentations, and panels that explore the newest ideas in bridging the gap between creativity and the interactive world.I'll be participating on a panel on June 18th (noon) called "Is it still (app)licable? Kids' entertainment across multiple screens", with Zinc Roe president/founder Jason Krogh, Family Channel/Disney content manager Nicole Mickelow, and Brunico Communications senior online writer Wendy Goldman Getzler. It's going to be pretty darn interesting and multifaceted (each of the panelists comes from such different backgrounds/perspectives). There's a great line-up of industry leaders, indie media makers, advocates and academics...including fellow SFU alum Steve Anderson and Kate Milberry, UofT's Siobhan O'Flynn, as well as Kate Raynes-Goldie and Steven James May from York/Ryerson, Colin McKay from the Office of the Privacy Commissioner, and many many more (a snapshot of which is featured in this short promo piece created by BizMedia):
You can find out all the necessary details on the nxne website, including info about the event, the schedule, and presenter bios. See you there!
Sunday, May 29, 2011
Sissy's Magical Ponycorn Adventure Delights & Inspires
©2011 Cassie Creighton, screenshot from Sissy's Magical Ponycorn Adventure
If you missed some of the news coverage this week (here, here and here for instance), you can read more about it on the Untold Entertainment blog. Or, you know, just play the game yourself on the Untold Ent. wesite. It's even listed on JayisGames, how cool is that?!!!
Tuesday, May 24, 2011
YouTube's Copyright School, Pirating vs. Fair Use
A couple of months ago, Youtube published a video aimed at educating young people about copyright, featuring (and made by the creators of) The Happy Tree Friends. Entitled YouTube Copyright School, the video relays a lot of the same kind of info found in the anti-piracy ads you see at the cinema - albeit in a humorous and much less cloying format. I've embedded the video below:
Specifically, the video explains copyright infringement - going over the different components of its official/legal definitions, and what that could mean in terms of repercussions.
What I'm particularly interested in is the video's treatment of fair use. This portion of the video starts at 2min:35 sec and ends near the 3min:00sec mark. Here, the voiceover states that
Another problematic framing occurs in the video's explanation of the counter-notification process: the user's right to contest or respond when a claim of copyright infringement has been made against them. It's great that the video touches on this, AND of course that Youtube has an easy to use form for counter-notification. But in the very next breath, the music and voiceover become markedly foreboding -- warning that if the process is ever misused, the user could end up in court. It then states, "And then you would get in a lot of trouble. That's how the law works." The overall result is that counter-notification is presented as a dubious and risky process to get involved in. Not exactly encouraging or even all that accurate of a depiction of users' rights here.
It may also be worth pondering how this particular representation of copyright compares to the site's own policies when it comes to the authorship rights of its users. For instance, while Youtube does indeed acknowledge that its users retain full ownership of their original content/creations, they also claim worldwide royalty-free license to use/reproduce, etc. that content anywhere and anyhow. Here's the relevant excerpt from their Terms of Service agreement:
Specifically, the video explains copyright infringement - going over the different components of its official/legal definitions, and what that could mean in terms of repercussions.
What I'm particularly interested in is the video's treatment of fair use. This portion of the video starts at 2min:35 sec and ends near the 3min:00sec mark. Here, the voiceover states that
"Mashups or remixes of content may also require permission from the original copyright owner, depending on whether or not the use is a "fair use."It then breezes through a definition of fair use...and really this paragraph is read out at lightening speed, in a sort of jumbled cadence that makes it seem much more complicated than it is. A sharp contrast to the slow and considered description of copyright infringement given just moments before. Not only is the pacing and tone different, but the language used is different as well.
"In the United States, copyright law allows for the fair use of copyrighted material under certain limited circumstances without prior permission from the owner......"For some reason, the definition of fair use isn't written in child-friendly language, or read at an easy-to-follow speed. Everything else in the video is relayed in an accessible, child-friendly language. Why not this? In the end, the video makes it seem as though fair use is way too complicated for anyone but a lawyer to even begin to understand. No mention at all is made of fair use protections for parody, commentary/criticism, etc., or of the importance of key factors such as the amount or portion used (in relation to the work as a whole) and whether the purpose of use is commercial or non-commercial.
Another problematic framing occurs in the video's explanation of the counter-notification process: the user's right to contest or respond when a claim of copyright infringement has been made against them. It's great that the video touches on this, AND of course that Youtube has an easy to use form for counter-notification. But in the very next breath, the music and voiceover become markedly foreboding -- warning that if the process is ever misused, the user could end up in court. It then states, "And then you would get in a lot of trouble. That's how the law works." The overall result is that counter-notification is presented as a dubious and risky process to get involved in. Not exactly encouraging or even all that accurate of a depiction of users' rights here.
It may also be worth pondering how this particular representation of copyright compares to the site's own policies when it comes to the authorship rights of its users. For instance, while Youtube does indeed acknowledge that its users retain full ownership of their original content/creations, they also claim worldwide royalty-free license to use/reproduce, etc. that content anywhere and anyhow. Here's the relevant excerpt from their Terms of Service agreement:
"For clarity, you retain all of your ownership rights in your Content. However, by submitting Content to YouTube, you hereby grant YouTube a worldwide, non-exclusive, royalty-free, sublicenseable and transferable license to use, reproduce, distribute, prepare derivative works of, display, and perform the Content in connection with the Service and YouTube's (and its successors' and affiliates') business, including without limitation for promoting and redistributing part or all of the Service (and derivative works thereof) in any media formats and through any media channels."Nothing very unique about this particular set of claims, but it's noteworthy that they aren't included in the Youtube Copyright School overview either. Which is kind of puzzling I think, particularly given that the video positions itself as educating users about the subtleties of copyright on Youtube. Additionally, corporate TOS claims over user submissions are some of the least talked about and least understood (not to mention questionable) dimensions of online copyright out there right now. AND one that all users -- not just those using borrowed/stolen materials -- become embroiled in the moment they upload a video or post a comment.
Wednesday, May 11, 2011
To Do List: NYU Game Center "No Quarter" Exhibit
©2011 NYU Game Center
I'm in NYC right now, enjoying a bit of down time, a.k.a. writing time between conferences, and all I can really say is WOW. It's been gorgeous since we got here, and since my partner is currently doing a postdoc research semester at Columbia, we've had quite a swath of Manhattan to discover and explore. I'm currently being hosted by the fantastically generous and awesome people at the Adaptive Design Association (thank you Jason!) - which means I get to do my work surrounded by amazing toys and ingenious cardboard creations designed to improve the lives of children with disabilities. And tomorrow, I get to attend the opening of the 2nd annual ‘No Quarter’ Exhibition of Games at the NYU Game Center. And then next week it's the Future Babycastles Opening Block Party. And hopefully in and amongst, I'll get to meet some of the very inspiring designers, artists and scholars et al. involved in this whole, amazing NYC indie game scene. Huzzah!
Here's the info for tomorrow's event, reproduced from the NYU Game Center blog:
Thursday, May 12th, at 7PM is the Game Center’s No Quarter Exhibition of Games, featuring new work by Terry Cavanagh, Ramiro Corbetta, and Charley Miller, as well as a showing of Clock by Luke O’ Connor.
One of the primary missions of the Game Center at NYU is to foster the development of creative and groundbreaking independent games. To this end we started the No Quarter Exhibition last year by commissioning three games from independent game makers, including the IGF nominated Nidhogg by Mark ‘messhof’ Essen, as well as Recurse by Matt Parker, and Deep Sea by Robin Arnott. You can find pictures from last year’s event on this link.
This year we’re continuing the tradition by commissioning new games from Terry Cavanagh, the creator of VVVVVVVV, Ramiro Corbetta, a game designer on the IGF Award winning Glow Artisan, and Charley Miller, a New York-based designer of board and big games. We’ll also be showcasing Clock, by Luke O’ Connor, which premiered at the New York indie arcade, BabyCastles.
Additionally, we’re proud to announce that we’ll be unveiling the NYC Winnitron at No Quarter! The Winnitron is a free-to-play arcade cabinet entirely devoted to playing independent games. We’re happy to be part of this exciting project and look forward to having this machine at our event! For more information about the Winnitron project follow the link here.
The games will be premiered at the No Quarter Exhibition opening party on May 12th, and will then be be on display and available to the public for the rest of the month.
RSVP is not required for this event.
Refreshments will be served
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